Capcom profits increase on strong Monster Hunter sales
Arcade operations, Chun-Li pachislot struggle.
Capcom announced today its earnings for the second quarter, covering April 1 through September 30. Sales and income were both up over the previous term due in large part to strong performance of Monster Hunter Portable 2nd G.
The firm saw sales of 31,236 million yen over the six month period, up 0.4% over the same period last year. Operating income was up 9.8% to 3,357 million.
Looking exclusively at home games, the firm saw a rise in sales of 1.0% over last year to 16,486 million yen, with operating income up 47.9% to 3,637 million yen.
Monster Hunter Portable 2nd G was listed in the earnings statement as a primary factor for the improvements in home games. The company also noted "solid performance" for Lost Planet Colonies.
The firm's arcade operations business struggled, with a 7.4% drop in net sales to 6,847 million yen, and an operating loss of 231 million yen. As reason for the poor performance, the company noted intense interregional competition, and a decrease in customer visits and spending.
The company also had some difficulties in contents expansion, citing poor performance for the pachislot title "Chun-Li ni Makase China," although Resident Evil pachislot efforts were listed as "healthy."
Arcade games saw a leap in sales and profits thanks to Street Fighter IV, Sengoku Basara X, and Fate/Unlimited Codes. The firm's arcade business was up 196.2% to 4,079 million yen, with operating income at 737 million yen, up from a loss of 570 million yen the year prior.
Despite the improved overall performance, the company kept its forecast for the full year ending March 31, 2009 unchanged.