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Nintendo details Made in Ore

Latest take on Wario Ware series hits DS and WiiWare simultaneously.

 

Nintendo opened up official sites today for the DS title Made in Ore and its WiiWare counterpart Asobu Made in Ore.

First announced at a Nintendo financial briefing last year, Made in Ore (literally "Made in Me") is a new take on the Made in Wario series (known as Wario Ware overseas). Players use the DS title to create their very own mini-games. These can then be played and traded with friends.

As detailed at the official site, the creation process involves five broad steps:

Settings
Set the game title and length. The software can also generate these for you if you like.
Drawing
Create the game's characters and backgrounds along with simple animations. For those who need some help, the software comes with a variety of pre-drawn "stamps" for items like rocks, the earth, and Famicom Mario.
Sound Making
Create background music for your game, either on your own or by simply selecting the genre and tempo and having the software generate something for you. The music length can be at most one phrase (two bars).
Assembly
Create rules for your game, instructions for its characters, and conditions for clearing and losing.
Completion
Create the color and shape of your cartridge.

Videos of these steps can be seen at the How to Make page off the official site.

You can store up to 90 games in your cart's "Ore Shop" ("My Shop"). This space is shared between games that you've made yourself, game's that you've received from friends, and games that you've downloaded from a download shop called "Game Shop Ninten." At least two games will be offered per week through the download shop .

The program comes with 90 sample games built in. These are hosted by the classic Made in Wario cast. Clips can be seen at the sample game page off the official site.

For those who are worried about the complexities of the creation process, the software offers a few support modes, including guides to game creation and drawing. It's also possible to start off with the sample games or games that have been received from friends and make edits to create your own work.

Outside of mini-games, the creation tools can be used to create records and manga. These can also be stored in your Ore Shop and traded with friends. Records can be of 24 phrases length. The manga allows for four black and white frames.

The software ships with over 90 samples each for the records and manga. For the manga samples, Nintendo has tapped famous manga artists like Isami Nakagawa and Kotobuki Shiriagari. Images of the guest manga can be seen at the record and manga page of the official site.

The WiiWare side of the game, Asobu Made in Ore, is for those who want to play rather than create. It does not provide creation tools.

Built-in content includes 72 games, 18 manga, and 18 records. The games are all original and can be sent to the DS version to be played on the small screen.

The WiiWare title can also connect to the Game Ninten Shop download shop. The available content is shared between the DS and WiiWare versions of the game.

Those who have the DS version can send their games, manga, and records to the WiiWare version, using the WiiWare title as either a storage space or as a means of viewing and playing the content on a television screen. The WiiWare version can hold 72 of each of the three types of media.

It's possible to trade content between two copies of the WiiWare game, provided both parties have exchanged friend codes. Games can be rated and commented upon.

Both the WiiWare and DS versions of the game will arrive on April 29. The WiiWare version will carry an 800 WiiPoint price point. The DS version is a retail game selling for 4,800 yen.

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