Gpara Confronts Majicon Users
Site asks tough questions to users of copy devices.
Over the past few weeks, Gpara's editorial staff has been conducting a series of reports on Majicon use in Tokyo. In its first report, the staff walked around on the busy Yamanote train line for a full day and simply looked to see who had the recognizable flash adapters in their system. This was followed by a report in Akihabara where, in addition to counting device use amongst the general public, the site visited retailers to see who was selling the outlawed devices.
Report number 3 hit over the weekend. This time, the site went in for a closer look and actually conducted surveys of Majicon users.
From August 3 through August 12, the site conducted interviews with 10 people, either face to face or via phone. The targets of the interviews were Majicon users in the general public that the editors had encountered over the previous month and who had agreed to take part in the feature. The site specifically targeted males in their 20s and early 30s whom they believed to be core gamers.
The survey asked nine questions: why did you buy Majicon, how long ago did you start using Majicon, how did you learn of Majicon, where did you buy Majicon, what are the main games that you've downloaded, do you still use Majicon to play, do you still buy DS games after having purchased Majicon, do you feel that you're doing something wrong when you play DS games on Majicon, and will you continue using Majicon to play DS games.
Based off the responses, Square Enix seems to be quite popular amongst the users. Final Fantasy III, Final Fantasy IV, Dragon Quest V, and Dragon Quest IX were all popular answers for the question about which games have been downloaded.
Many insisted that they use Majicon for games that they just want to play a little, or simple games like mahjong. For games that they really want to play, they buy the retail version.
Most respondents started using Majicon 2 years back. The reason, Gpara speculates, could be that the flash devices started to spread around that time.
Reasons for purchasing Majicon varied. The most frequent response was that the games cost no money. One person wanted to use cheat codes. One person said that he wanted to play user-made games. Another person said that he was just interested in technology.
On the question of whether they would continue use, some responded with a clear yes. One said that because the regulations have gotten tough, he'll continue to use Majicon only secretly in his home. One person said he'd continue as long as there are no legal penalties.
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