PS3 Angel Senki Hits Next Week
Q Entertainment details second item-based transaction game and also shares iPhone plans for Lumines.
The PlayStation 3 version of Q Entertainment's Angel Senki seemingly disappeared following its May announcement. But just like that, the game has a final release date. Players can look forward to the title on September 16.
Q Entertainment head of online business Takeshi Mori made the announcement today at a Tokyo press conference titled "Qonline-Quest 2009."
Angel Senki is the latest item-based RPG from Q Entertainment and Taiwan's UserJoy. The PS3 version follows a PC version, which was released in July. Both versions of the game are free to play, with Q aiming to earn revenues on item purchases.
As reported at 4gamer, the PS3 version of Angel Senki will allow players to login using just their PlayStation Network account, which can now be linked up on Q's Qonline website with the QID accounts that would otherwise be required for the game. There will be no need to enter your QID when starting up the game.
PS3 owners can also look forward to an updated user interface which makes for improved play through the controller. An example is what appears to be an item selection window. On the PS3, the item window looks like the item ring one might find in other console dedicated games. You can see sample images in the 4gamer report.
Angel Senki will be the second item transaction PS3 title from Q. The first, AngelLoveOnline, also from UserJoy, was released for the PS3 in September 2008. According to Mori, the game's free client has been downloaded 123,000 times. He also said that the PS3 version's userbase is overwhelmingly male.
Sony appears to consider the free MMORPG market important -- at least important enough that it sent Senior Vice President Kirita Tomiwa to the event. Tomiwa expressed thanks to Q for helping to increase the PlayStation Network user account number and also said that he's looking forward to the start of Angel Senki's service.
Today's press conference wasn't just for Angel Senki, though.
Q CEO Shuji Utsumi kicked off the press conference by recapping Q's six year history and revealing that the half of the company's current business comes from online game titles. He said that the company plans a multiplatform strategy for its games.
iPhone will be seeing Q support shortly. The press conference saw formal announcement of two iPhone games from the publisher: Lumines Touch Fusion and Q'pid Finger Puzzle. Set for release in September, Lumines is an 0S 3.0 native app, which means that it supports in-app purchases. Q'pid is a simple puzzle game that has two players touch the screen at the same time (apparently, Q recognizes the potential here, as this Impress Watch image of Utsumi shows).
You can get a closer look at Q's iPhone support at the company's special iPhone page. The page is viewable in both English and Japanese.