Dynasty Warriors Strikeforce Sequel Offers True Online Play
Followup hits PSP in Spring 2010.
Dynasty Warriors Strikeforce is getting the inevitable sequel. This week's Famitsu has first details on the followup, which will hit PSP early next year complete with some new features that should make even the casual Musouers take note.
Titled, in its native Japanese, Shin Sangoku Musou Multi Raid 2, the sequel promises an original story, complete with new enemies and playable characters. The magazine offers a look at one of the playable additions, a female character named Daikyo.
The classic Musou gameplay is seeing some changes to, thanks in part to the new Weapon Overdrive System. Use up a certain amount of your Kakusei (Awakening) gauge, and you'll send your weapon into overdrive, giving it increased attack power and range, as well as special weapon-specific moves.
The game will offer some control changes. You can now select your lock-on method -- pressing and holding the L trigger to stay in lock-on mode, or just tapping the L trigger to toggle lock-on mode on. The original Strikeforce had the former lock-on style, but some players complained that it made their hands tired. The PS3 and Xbox 360 version had the latter, but some players felt the original's method was better. Guess you can't please everyone!
Those who like building up their own general will find a much deeper character growth system. Details will be shared in a following update.
Also new for Strikeforce is full support for Infrastructure Mode. The first Strikeforce was focused on multiplayer, but it was of the local ad-hoc variety. Players were able to play with distant friends only via Sony's Ad-hoc Party service for PS3. The inclusion of Infrastructure Mode support for Strikeforce 2 means true online play, without the middleman.
Dynasty Warriors Strikeforce 2 is currently 60% complete and is being readied for a Spring 2010 release.