![]()
The Latest on Final Fantasy XIII, Through Screenshots!
A closer look at the mission system, weapon reform system, and Gran Pulse's giant beasts.
The predictable Square Enix promotional machine has at long last turned to the rest of the Japanese enthusiast media that's not called "Famitsu," and we now have our first set of quality media for many of the recently unveiled Final Fantasy XIII gameplay systems, locations, and enemies.
Here are the screens, along with a summary of what you're looking at.
Reform System
You use this system to upgrade weapons by feeding them them special materials that you find while out on your adventure. You can only access the "Reform" option from the main menu once you've progressed far enough in the game.
Item Change
Level up your weapons, and eventually you'll be able to change their form. Screens show Lightning's standard Blaze Edge weapon turning into Slash Carbon, Snow's standard Wild Bear coat showing a different pattern, and Vanille's Bind Rod turning into a different type of hook-based weapon.
New "Iseki" Field
This area of Cocoon is located beneath the city of Boudam, the place that Snow, Lightning and all call home. It is where the Pulse fal'Cie was discovered. This appears to be a central event in the FFXIII storyline, as it lead to the purge against which Snow and crew are fighting.
Mount Yaschas
An area of Gran Pulse filled with both natural landscapes and the ruins of an ancient city. The city is now a nest for Cie Corpses.
Monsters
Screenshots show the giant Jabotender and two smaller Sabotenders, a massive Adamantite creature, and a King Behemoth.
Missions
Speak to obelisks that are laying around the world, and you'll get to take on missions which ask that you take out certain particularly tough enemies. Clear the missions, and you'll get rewards and special materials.
A mission briefing screen lists a Grand Prin enemy as the target, a general location where the target can be found, a letter grade indicating difficulty, and some text detailing the background story of the obelisk.
The obelisks were all once l'Cie who failed to perform their assigned duty. They became Cie Corpses, then later crystalized into the obelisk form.









































Loading comments. If comments don't load, make sure Javascript is on in your browser.