3DS Super Street Fighter IV Has Behind-the-Shoulder View

4gamer stumbles upon a surprise feature for the 3DS version of Capcom's fighter.

4gamer stumbled upon what looks like a major unannounced feature for Super Street Fighter IV in its hands-on with the game from yesterday's Nintendo Conference 2010 press briefing.

The site reports that the game's demo started off by having players select to turn the 3D effect on or off. The writer selected "on" and was surprised to find that the action takes place from a behind-the-shoulder view of your character. "It's like a different game" was the impression of the writer, who'd originally been expecting the 3D option to merely add depth to the standard view.

The 4gamer reporter didn't seem to mind the change in perspective all that much. The commands operate like normal, and the camera apparently sticks to the character's back regardless of how harsh the movements.

Regarding the controls, the writer said that he was able to input shoryuken and hadouken commands without trouble, although he admitted that he didn't get to try some of the commands that one might find difficult with a d-pad.

Capcom hasn't announced the behind-the-shoulder view yet, so it's unclear if it's just something that was included for demo purposes or if it will be included in the final build. For details on what Capcom did formally announce about the game yesterday, visit this story.

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