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A Few Bits About Dragon's Dogma

Recruit other players' NPCs for Capcom's new open world action RPG.

 

This week's Famitsu has a more in-depth look at Dragon's Dogma, the mysterious "DD" game that Capcom was teasing last week. The game saw its full unveiling today (you'll find details and screens here).

Here's what's mentioned in Famitsu this week, ss relayed by the usual sources for early magazine leaks.

  • Development is currently at 50%
  • Famitsu lists the game's genre as action RPG.
  • There may be classes other than the fighter, mage and strider classes that were announced.
  • As detailed earlier, the game is played as a party of four, three characters controlled by AI and one character controlled by the player.
  • One of your party members is an NPC that you meet up in your world. The other two party members are NPCs that are borrowed from other players by connecting online. Despite this, the game will not require an internet connection (I assume this means you can make a party just based off NPCs from your own game).
  • In addition to building up your main character, you'll also need to work on building up your NPC party member.
  • It appears that you can only borrow the NPCs from other players, and not their main characters.
  • The game is being made to be playable even by those who aren't too good with action games. These types of players can recruit strong NPCs and let them do the dirty work during combat as they watch over the battle field.

These details would help to explain why Capcom was a bit vague about the player count for Dragon's Dogma, with the official site describing it as a "single player many person network" game. The "many person" may have actually referred to just the party members rather than actual people.

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