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BlazBlue Continuum Shift Extend Hitting Arcades This Month

 

Your first sampling of the extra content in BlazBlue Continuum Shift Extend won't come through the Vita, PS3 or Xbox 360 version of the game. During an Arc System Works stage event yesterday on the final day of the Tokyo Game Show, series producer Toshimichi Mori revealed that an arcade version of the game is due to begin operations some time this month. The home versions are, as previously announced, due on 12/17, opposite the Vita's hardware release.

Arc is also working on Persona 4 The Ultimate in Mayonaka Arena for and with Atlus. Mori would only give the previously announced Spring 2012 release time frame for this.

The stage was attended by Asami Imai, who works on both BlazBlue and on the Idolmaster series with Namco Bandai. She'd actually just come from an Idolmaster stage. Mori joked that it would be interesting to see a fighting game that pits the Idolmaster idols against one another.

Visit Famitsu.com for pics from the stage.

Arc System Works also held a live recording of the BlazBlue "Bururaji" webcast at TGS. Visit Famitsu.com for lots of pics.

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