If Agashima's new 3DS action title Code of Princess looked a bit like Guardian Heroes to you, there may be a good reason for that. In its look at the game this month, Gemaga reveals that the staff includes at least two past Treasure developers:
Credited with the game's original plan, enemy character design, and motion supervision is Han, who previously worked on games like Gunstar Heroes, Guardian Heroes, Mischief Makers.
Credited with the game's design, system programming, and player character creation is Masaki Ukyo, who previously worked on games like Guardian Heroes, Sin & Punishment and 5pb. fighting game Phantom Breaker.
These two aren't the only big names associated with Code of Princess. The game was originally promoted for its character designs, which come from former Capcom artist Kinu Nishimura.