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Fire Emblem 3DS Includes Permadeath Option

Plus, three difficulty settings, lots of classes, and swappable viewpoints.

 
The main characters in Awakening are this guy and a custom player created character.

The 3DS entry in the Fire Emblem series, Fire Emblem Awakening, will keep one of the controversial features of 2010's DS Fire Emblem remake Hero of Light and Shadow. That game gave players the option to toggle permadeath on and off. This will be back in the 3DS version, according to this week's Famitsu.

Permadeath is a classic feature of the Fire Emblem series where your characters, once lost in battle, are gone for the rest of the game. The DS remake allowed players to select between Classic Mode, which kept the perma death mechanic in place, and Casual Mode, which restored your lost warriors in the next fight. Awakening also offers these two modes.

(Read about the debate Intelligent Systems had over the permadeath toggle here).

Famitsu also reports that the game will have three difficulty settings, Normal, Hard and Lunatic, and over 40 classes, with the ability to do a class change to a higher class once you've reached a certain level.

The magazine also introduces feature that were detailed in Jump last week, including the My Unit custom hero creation and the Dual System pair attack system. During battle scenes, you'll be able to change views and skip forward.

Fire Emblem Awakening is due for release on April 19.

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