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CyberConnect2 Discusses JoJo's Bizarre Adventure All Star Battle

Thirty frames per second, JoJo-style expression, and lots of characters.

 

A few weeks before Capcom's international division announced an HD remake of the classic JoJo's Bizzare Adventure fighting game for PS3 and Xbox 360, Namco Bandai announced the all new JoJo's Bizarre Adventure All Star Battle. The Capcom remake has not been announced for Japan yet, but Famitsu does have a followup report this week on the Namco Bandai title.

All Star Battle is being developed by Naruto developer CyberConnect2. CEO Hiroshi Maruyama appears to be excited about the project, as he told Famitsu that he was born to make this particular game. He boasted that he and his staff are the biggest fans of the series in all the world, and promised that they will take responsibility as representatives of all fans everywhere.

Maruyama noted that the game is not a fighting game, it's a JoJo game. One of the results of this is that the team is going for 30 frames per second. The CC2 team felt that they could either put all the power to make a fighting game by going with sixty frames per second, or they could put all the power to making a game with JoJo's expression and go with 30 frames per second. They decided on the latter, as 30 frames per second allows for the greater visual expression one wants from a JoJo game.

Namco Bandai has not yet announced the game's cast, but Maruyama said that the number of characters would be beyond what everyone is expecting.

Development on JoJo's Bizarre Adventure All Star Battle is at 30%. The PS3 title will be released in 2013.

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