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Major Developers Comment on Mario's Anniversary

Kind words from the big boys both in and out of Japan.

Mario's 25th anniversary celebrations continue.

Mario turned 25 recently. Famitsu celebrated in this week's issue with a huge feature that included some commemorative words from the biggest names in gaming.

Capcom head of development Keiji Inafune said, "The reason I entered the industry was because I encountered Mario and learned how interesting games can be. Thank you, Mr. Shigeru Miyamoto."

Final Fantasy creator Hironobu Sakaguchi said, "I recalled having a dinner celebration with Final Fantasy's original staff two years or so prior at its its 20th anniversary. A quarter century -- amazing, isn't it. Congratulations."

Todd Howard of Bethesda Softworks had some of the warmest words, saying "Nintendo didn't just make Super Mario. They made the genre where the hero always follows the correct path. Congratulations on Super Mario's 25th anniversary."

Yakuza series producer Toshihiro Nagoshi said, "It's the game that made me enter the game industry."

Dragon Quest master Yuji Horii recalled that he was, at the time, writing a Weekly Shounen Jump column whose name translates to "Famicom God Fist." The trick where you give Mario infinite lives by stomping on the koopa over and over again holds deep memories for him. He added, "Also, I can't say much, but there was also 'Kinta Mario.'"

(See this page -- Horii is talking about the one at the top).

Metal Gear mastermind Hideo Kojima wrote a whole damn book, forcing Famitsu to use a super tiny font for his message. Said Kojima, "Shigeru Miyamoto's Super Mario Bros. changed the future not just of games, but for all of entertainment, and for myself as well." Noting that the game serves as the grandfather of all games since and to come, he referred to its release as "The Super Mario Big Bang."

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