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Platinum's Atsushi Inaba on Sequels

Company not against making sequels and spinoffs, says producer.

Atsushi Inaba, one of Platinum Games' founders.

In the five years since its February 2006 formation, Platinum Games has established itself as one of the world's premier developers. Games like Bayonetta and Vanquish have been critically acclaimed throughout the world. Players like them so much, in fact, that there's great demand for sequels.

So can we look forward to sequels or even spinoffs of the games Platinum has released thus far? Famitsu asked this question to Platinum Games producer and founder Atsushi Inaba in an interview this week.

"It's not that we don't want to make sequels," said Inaba with a laugh. "We're strongly attached to the things that we created ourselves, after all. If asked 'which,' we tend to take up original productions, but we'd also like to challenge making the kind of sequel that expands the worlds."

While it doesn't seem like Inaba and crew are against making sequels, "original IPs" are a part of their founding philosophy "Surprise people each time with original IPs -- a game that is the first," replied Inaba when asked what ideology Platinum was founded on.

Inaba didn't outline any specific plans for sequels, of course, but the interview did reveal that one past character will be making a return. In the interview, Inaba shared first details on Max Anarchy, a multiplayer online fighting action game for PlayStation 3 and Xbox 360. This game will have Jack from Platinum's black, white and red Wii title MadWorld as a playable character.

You can read Inaba's commentary on Max Anarchy here.

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