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Sony Development Head Says "No Comment" to Flash for Vita

Yoshio Matsumoto talks multitasking, privacy, memory cards and more.


Impress Watch has posted a lengthy interview with Sony Computer entertainment development head Yoshio Matsumoto. The interview touches upon many of the technical issues surrounding PlayStation Vita. Here are a few major points from the interview:


PlayStation Vita was developed with multitasking in mind. Because of the high degree of network integration with the device, Sony felt that multitasking would be particularly important.

The game operation space and general application space are separate. In general, applications can be made to run simultaneous with a game. Applications include things like clients for Twitter, Near and the web browser.

Impress Watch asked if multitasking will have any negative effects on games. Apps will absolutely not be given priority over games, said Matsumoto, so there won't be any negative effect. The game operation environment is given priority.

Flash and Web Browsing

The system's web browser is Webkit based. Asked about Flash support, Matsumoto said "At the present time, I will give a No Comment."

The PlayStation Vita browser, but still no confirmation of Flash support.

LCD Screen

Sony would not tell Impress the maker of the system's display panel. They wouldn't even share the country.

Remote Play

This isn't actually part of the Matsumoto interview, but Impress Watch noted in its writeup that Sony had demonstrated during its keynote address yesterday how the Vita can be used as a remote play device to play back recorded videos from PS3's torne DVR kit. Torne is scheduled to be given an update in December. It's likely that the update will add in the Vita support.


Regarding the system's Near app, which is used to share information with other players and get various stats about your current region, Matsumoto assured that players can choose to turn this on or off. Also, the system has privacy settings, allowing you to make your information public to friends, friends of friends, everyone, and so-forth. It seems that you can also make game specific settings -- like telling the Vita not to let people know you're playing certain games.

Sometimes, you just don't want people to know what you're playing.

High Speed 3G

Among the two 3G plans NTT DoCoMo detailed is a 103 hour plan which costs ¥4,980. This includes 100 hours of 128Kbps data transfer. The other three hours are high speed, 14Mbps upload and 5.7Mbps download. Players can choose how to use this, freely switching the system between the two transfer speeds.

Memory Cards

Vita uses an exclusive form of Memory Card for storage. While games can allocate space on their own game cards for saving, if you want to purchase downloadable games, or store music and movies, you'll need to buy one of these cards. (For pricing, see this story). The reason Sony used Vita specific Memory cards instead of the generic options offered for PSP is because of security concerns.

A PS Vita specific Memory Card.

Vita in Control

The Vita has a built in app for transferring data between your PC and PS3. This is different from the PSP, where the controlling party was the PC or PS3, and the PSP was just like a generic storage device.

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