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Dragon Quest X's story has lots of volume; may have a last boss

A recently released CG shot from Dragon Quest X. The game is due for Wii release in 2012, with a Wii U version following.

Game Memo is reporting on a number of new features for Dragon Quest X. The site doesn't provide a source for the info, but they tend to be pretty accurate, so we can probably take their word for it.

Here's what's new in the Game Memo story:

  • The game's story will have lots of volume, with the hope that players can continue to play online for a long time.
  • Outside of story, you'll find a lot of gameplay content, as each of the game's five races have their own specific quests.
  • While it's common for online games to not have an "ending" with a "last boss," it appears that this will not apply to DQX.
  • The game's inn facility will now have a concierge. The concierge will give you info about events.
  • While the game will have auto save, you'll still be able to go to the church to pray in order to save.
  • The game will have a post office through which you can send letters and items to friends without directly meeting.
  • The game world will be many times bigger than Dragon Quest VIII's massive world.
  • Your player character is actually human, but after some sort of happening, he turns into one of the five announced races.
  • You start the game off in a small village, where you live with either your brother or sister. The game's character making feature allows you to create this family member as well.

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